Release plans you can defend.

ReleasePlan came out of the same conversation on every programme: "what will actually be in the release?" It turns backlog, capacity and a date into a plan that holds up under questioning.

releaseplan.dev · built with Lovable
releaseplan.dev
ReleasePlan home screen showing dependency-aware release coordination replacing spreadsheet runbooks

Live screenshot of ReleasePlan — real-time, dependency-aware release coordination.

How a plan comes together.

20s tour · releaseplan.dev

Bring in the release

Import the scope for the release and the team doing it — no rebuilding a runbook spreadsheet from scratch every cycle.

Model the capacity

Add velocity, leave and holidays so the timeline auto-calculates against the people you actually have that quarter.

Flag dependencies and gates

Mark blockers, cross-team dependencies and Go/No-Go gates so the critical path is visible before the release weekend.

Share the plan, not a slide

Send a live link. Stakeholders always see the current plan, and you compare what-if scenarios before committing to one.

What it does.

01 · PLANNING

Scope to date, or date to scope

Set a release date and see what fits, or set the scope and see when it lands. Both directions, same source of truth.

02 · CAPACITY

Capacity-aware sprints

Model team velocity, leave and public holidays so the plan reflects the people you actually have, not a perfect team.

03 · RISK

Dependencies and risk flags

Mark blockers and cross-team dependencies so the items most likely to slip surface before the release, not during it.

04 · REPORTING

Stakeholder-ready output

A clean release view you can drop straight into a steering pack — no reformatting the same slide every fortnight.

05 · SCENARIOS

What-if scenarios

Drop scope, add a developer, move the date — compare versions side by side before you commit to any of them.

06 · SHARING

Shareable plans

Send a link instead of a spreadsheet. Everyone sees the current plan rather than the version they downloaded last month.

Try it on your next release.

Free to use. If it's missing something your team needs, tell me and I'll look at building it.